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Autorizing Lua Scripts runned by the editor


YouGroove
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Authorizing the editor to run Lua scripts when it is started.

These scripts would be placed in a special folder like "plugin" or "editor" directory and would be run at editor startup.

 

So we would have scripts with Start(), UpdateWorld() , Draw() functions , so we could use any key , mouse input to trigger actions, like duplicating objects along a line or curve , creating automatically anything , or modifying terrain , displaying things etc ...

 

We could then code our own select/move multiple objects drawing a rectangle laugh.png

Stop toying and make games

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