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Listener:SetMasterVolume()


Haydenmango
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It would be cool if the Listener could control the Master Volume of every sound in a game.

Like if I could do self.listener:SetMasterVolume(0-100). 0 would be No Volume while 100 would be Maximum Volume.

 

This would make volume control much easier than having to manually decrease/increase the volume for each sound every time they are played.

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