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Showing results for tags 'FileSystem'.
Hi, pretty simple question. Is there a way to get the files/filenames of all files within an folder. Could not find something like that in the API. I used the lua io.popen function and it works ok, but seems to open up an cmd window for a second, which does not look good. However any ideas?
Hi Leadwerks fellows, I run into some trouble creating an save system. I noticed that when I saved I couldnt immediatly reload my save, to load it I had to restart the "game". I will make it simple. To exclude other errors, I wrote this short line of code: if window:KeyHit(Key.F1) then self.test = FileSystem:WriteFile("test.lua") self.test:WriteLine("Test") System:Print("executing") end And again I noticed that while I am executing the programm and hit F1 (put a print function there to double check) and alt+tab the game and check the file, its empty. I use notepad++ to wa