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onaid

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Posts posted by onaid

  1. my sounds are in the sounds folder in my project folder. the two sounds that do play, and all the others. they are .wav files, so why are only two of the sounds working? all works fine in debug but not after publishing? i dont see how adding a pivot will help as i already have some sounds running through pivots, some on a push button .lua some through a trigger collision, so they should all work i just dont understand why if it works in the editor why not after being published??

  2. ok one thing i have picked up is there are only 2 sounds that work after publishing. they are PushButton.lua on two control panels. others are PushButton.lua that activate a Noise.lua i also have pivots with Noise.lua to play sounds. like PushButton.lua to a pivot with a Noise.lua....? if that makes any sense tongue.png it sorta maps out in the flow graph and you can see what im saying.

     

     

    cheers.

    post-9540-0-84934400-1424087315_thumb.jpg

    post-9540-0-34445200-1424087336_thumb.jpg

  3. thanks for your help, i managed to get it to work by copying content of default (mygame) project to my new project folder, then deleting all maps but mine, and renamed my map to start map...... but now when i publish game i have none of my imported sounds? i have default sounds like foot steps but none of the sounds i brought into the game from other sources? when playing the game in the editor i have sound but not after i publish ????

  4. textures are default , models are mostly default like control panels a desk, some are from workshop like dead tree, strange big tree, piano, phone. so i guess when creating a new project in manager wouldnt all the default models and textures be there ? as you can see in the scene tab my control panels are no longer there?

  5. please help i have made a small map file/game under default project folder (my game). so when i publish the game all i get is the default start map.

     

    i understand i need to create a new project and have done so, but when i open my map i created all the objects and materials,are gone?

     

    thank you.

     

    post-9540-0-63717500-1422759654_thumb.png

    post-9540-0-07698800-1422759797_thumb.png

  6. i am getting this error all the time now when running debug, even with the preloaded demo maps? it never used to do this ? just after a update.

     

     

    OpenGL error GL_INVALID_OPERATION

     

     

    if i run the game it works, this error only occurs when i run the debug option? why now it never used to give a error? even if i build a simple square and drop the prefab fps player i get error?

     

    please help attached a screen shot.

     

     

    cheers.

    post-9540-0-15549300-1392508475_thumb.jpg

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