Jump to content

Alberto

Members
  • Posts

    62
  • Joined

  • Last visited

Everything posted by Alberto

  1. I have been using Unity , free version, for about one year I have been using leadwerks demo for the trial period Last Friday I purchased Leadwerks Unity higher price was not the main issue In my opinion Leadwerks is more user friendly May I ask you for what reason you unistalled Unity pro ?
  2. I downloaded the evaluation kit some monhts ago, so it has already expired I purchased Leadweker last Friday and I got the registration key but no exe was included I removed the old version and I downloaded again the evalution kit but I got the message
  3. Hello I received the registration key but exe was included I downloaded the demo version but I get a message Your temporary key has expired what shall I do ? Thanks in dvance
  4. Hello It is impossible for me to download the demo kit I tried and tried , no way I can dowmload about 70 % of the file then I get the message download complete but it is not I downloaded in these days big files thus it should not depend on my system Anybody else having such issue ?
  5. I am also intersted in Leadwerks for the same reason I own Unity3D,excellent engine out of question but I never get used to "components", I still prefer Entity programming
  6. Is the progamming language really that important for performance ? I mean, You code in C++ or Lua just the game logic all the rest depend on the engine There are so many other bottlenecks in an engine On the other hand I wonder wether Lua is suitable for an advanced A.I. I already asked this question in an other thread I own many AI books, all of them are written in C++ Can I port their code in Lua ? In theory yes, you can code everything just using if..than statement but I dont think it is an easy task In other words, in my opinion the choice of the programming language dpende on the complexity of the game logic rather than on performance
  7. Hello Is it possible to expose C++ classes to Lua? I ask this question because I have a lot of C++ A.I. classes , from AI books
×
×
  • Create New...