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Blog Comments posted by Athos
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So, 35% Valve, 40% Leadwerks and just 25% for the real work...
Just so you know, cgtrader starts taking 30% and as your rep increases their cut will drop up to 10%;
I'll be clear: It's not fair and I'm not going to use it.
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The In-App purchase dialog thing, does that means Leadwerks users will be able to sell items (models, scripts, shaders, etc)?
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in Development Blog
A blog by Josh in General
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In my MFC control I'm using the system's double-click time as base in a timer. The interval between the first and second call is longer than the subsequent calls.