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DigitalHax

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Posts posted by DigitalHax

  1. Jokes aside, ill start explaining...

     

    -LE3 is well underway-and is AWESOME,

    -There is now a few projects under development on a large scale,

    -The asset store is rich with files,

    -The community is thriving,

    -There is lots of big commercial asset makers adding support for LE,

    -The quality of things produced with LE is ever growing,

    Thats a few things,

  2. Vertex snapping - There is a grid snap already, but I think a vertex snap would be useful. But it could be in L3D because it has CSG built in.

     

    Rigid Body Placement - I really like this idea, but are you meaning in the editor? You could easily put a physics object in, then just set the mass to 0.

     

    DH

  3. Yes it is. And I have set up something similar to the thing in the tutorial :) Now does anyone know about entity specific selection? Or the ability to only chose specific things? Because at the moment it selects any entity. Can I add a flag of sorts so when I select it it performs a check to see if the entity specific flag is checked?

  4. I am looking into a few things at the moment, and one of them involves object selection.

     

    First off the bat, is there any command relevant to selecting an entity? I am eager to be able to select an object and tell it to do actions. But maybe only specific objects, no grabbing any old object. It makes it a bit more complicated but any suggestions would be very helpful.

     

    Thanks in advance,

     

     

     

    DH.

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