Defense Grid: The awakening
Orcs must die
iBomber: Pacific
They are quite addictive and found myself buying a lot of available DLC´s.
Mutant Madness
I want to build a simple tower defense game. That means:
Build a tower on flat ground
Tower shoots on enemy
Enemy dies: you get money for a new tower
If the enemy reaches your base, you base will get partially destroyed.
You win the game by surviving all the waves.
You loose if your base is destroyed.
There are many things that can be build to improve the simple basics of this game. However, experience has learned that I have to keep it simple. Trying to complete something with easy rules, is complex enough.
Todo
On my current todo list:
Building placement on flat terrain
Simple GUI display
Tower shooting
Different enemies
Steering behaviour
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