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Mutant Madness - Starting up


AggrorJorn

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blog-0270301001333395739.jpgTower defense games are my favorite casual games. The last few weeks I have been spending some free time on playing several of them. Steam had a lot of sales recently which gave me no choice but to buy them. Here are a few:

  • Defense Grid: The awakening
  • Orcs must die
  • iBomber: Pacific

They are quite addictive and found myself buying a lot of available DLC´s.

 

 

Mutant Madness

I want to build a simple tower defense game. That means:

  • Build a tower on flat ground
  • Tower shoots on enemy
  • Enemy dies: you get money for a new tower
  • If the enemy reaches your base, you base will get partially destroyed.
  • You win the game by surviving all the waves.
  • You loose if your base is destroyed.

There are many things that can be build to improve the simple basics of this game. However, experience has learned that I have to keep it simple. Trying to complete something with easy rules, is complex enough.

 

Todo

On my current todo list:

  • Building placement on flat terrain
  • Simple GUI display
  • Tower shooting
  • Different enemies
  • Steering behaviour

 

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