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Rocko

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Everything posted by Rocko

  1. Ooh, very nice! i will be waiting. Thanks for quick answer
  2. Hello. Function in Vehicle class "SetAcceleration" don't work after update. The car stand still and isn't driving, only work steering function and is moving by inertia. I used lua script for create vehicle. Please, help me! Code of my test script: function Script:Start() vehicle = Vehicle:Create(self.entity) local tiremodel={} table.insert(tiremodel,4) for i=0,3 do tiremodel[i]=self.entity:FindChild("w"..i) tiremodel[i]:SetShape(nil) if i < 2 then vehicle:AddTire(tiremodel[i],true) else vehicle:AddTire(tiremodel[i]) end end vehicle:AddAxle(0,1) vehicle:AddAxle(2,3) if vehicle:Build()==false then Debug:Error("Failed to build vehicle.") end vehicle:SetEngineRunning(true) vehicle:SetTransmissionMode(true) vehicle:SetHandBrakes(0) end function Script:UpdatePhysics() local steering=0 if window:KeyDown(Key.A) then steering=steering+30 end if window:KeyDown(Key.D) then steering=steering-30 end vehicle:SetSteering(steering) local gas=0 if window:KeyDown(Key.W) then gas=gas + 0.1 end if window:KeyDown(Key.S) then gas=gas - 0.1 end vehicle:SetBrakes(0) vehicle:SetHandBrakes(0) vehicle:SetAcceleration(gas) end
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