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havenphillip

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Everything posted by havenphillip

  1. Ok I did all that. I'd seen this before but I just went back to double check. The problem I'm having is that I can see the shadows lying across the ground in the perspective view of the console but when I run the game those shadows are gone. I have the material set to cast shadows and I have the cast shadows option selected in the terrain tool. But still nothing. Maybe it's worth mentioning that it's the vegetation painter that does this. If I plant the trees one by one the shadows work fine.
  2. I looked at the script but I'm not a programmer. It looks like gibberish to me. I'm learning slowly and I fiddled with a few of the numbers but couldn't make it do anything and I don't want to break it. Do you have a link to that Klepto ground fog shader? That's exactly what I want. Just a little mist to give it that eerie feel.
  3. I don't know programming that well and I have the fog shader from the workshop but is there some simple programming trick to use the night skybox with the shader? The blank white sky is driving me nuts.
  4. Change the character angle in the physics settings to 180, not the y-axis rotation in the general settings tab.
  5. I'm not sure. I had closed the script window and it seemed to close Leadwerks altogether, but the icon was still open in my start menu bar. Nothing on screen, though. So I uninstalled it and tried to reinstall it and that's when I got the file lock problem. I went on Steam and followed their recommendations, clearing the library and repairing it, and rebooted my computer, then reinstalled Leadwerks and it worked but the icon was still showing up in my start menu but there was nothing on screen. I eventually resolved it when I hovered over that icon and popping up the mini-window pop-up, which was blank. I scrolled to the mini window pop-up and right-clicked/maximize window and it popped up. It seems as if Leadwerks had minimized itself to such a degree that I couldn't even see it on my screen, and I did check for that, lol. It works fine now. Must have been a glitch somewhere. Idk. I couldn't reproduce it but I roughly recreated it in GIMP:
  6. My Leadwerks won't open. I uninstalled and reinstalled it. I turned my computer off and on. It won't start. It's saying I have this problem: C:\Program Files (x86)Steam\steamapps\common\Leadwerks\_CommonRedist\vcredist\2010\installscript.vdf I went there and tried to open it. Says it's locked? How do I fix this? I want back on my Leadwerks!
  7. I'm a total noob. I posted this here then realized it's in the wrong spot and now I don't know how to delete it. I got frustrated and reported myself in hopes they'd take it down from the other end.
  8. Nice. A response from the man himself. I did what you said and I didn't have any luck initially but I messed with it some more and for whatever reason ended up also changing the self:AddItem(item) in the PostRender function to self:AddItem(self.item) to see what would happen and those two changes seem to have done it. I have no idea why but It appears to be working perfectly now. Thanks, man!
  9. Hey Community. I'm new to Leadwerks and I've been going through Aggror's Project Saturn and I got stuck at a point where I was unable to put items in the inventory. I moved some things around and found some scripts and got it to work but now my problem is I don't know how to add just one item to the inventory. It just adds the item to any open slot. I'm sure it's something dumb that I would never guess because I'm new to programming. I have the Player Inventory script attached to the Bottle the Inventory Item script is being imported to the Player Inventory. Also, it is saying System:Print("We place the bottle in the inventory") so I'm assuming I'm close. Could someone please help me out with this?
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