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GorzenDev

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Everything posted by GorzenDev

  1. thank you very much just what i needed. feel a bit stupid i missed that
  2. first i like to say happy new year to all and i wish you a safe and productive year. i have a question about the pin argument of creating a joint. after playing around with joints it looks like the pin argument is in global space. how would i go about setting a joint's pin orientation based on some local rotation? for example 2 cubes binded by a hinge joint with a pin value of Vec3(1,0,0) X axis looks alright when both cubes are aligned with 0 rotation. but whenever i bind 2 cubes togheter with some rotation in mind the result is always global axis based? ------------------------------------- Edit: currently i have a workaround which involves aligning both cubes to a global axis then bind them with the joint:hinge then rotate it all back to there origional state. the joint then rotates as if local to the parented cube. but i assume there must be a better way.? please help.
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