-
Posts
78 -
Joined
-
Last visited
Content Type
Blogs
Forums
Store
Gallery
Videos
Posts posted by Epsylon
-
-
8 hours ago, Josh said:
I just tried on a clean install of Ubuntu 16.04 and everything started perfectly. The only issue is the script editor is crashing. I will investigate this next.
Confirmed that to... on an Ubuntu it work, and as you spot it its crash on script editor..
And the steam client was also installed from Ubuntu-repositories
-
12 hours ago, Josh said:
You can always switch back to version 4.4 in the Steam application settings.
Ill tried this ... the result was the same..
I also tried the steam client from official website .. but there was a small issues with some depends pkgs and the client crash..
the next move was to install it from deb-repository and its work fine.. and start perfectly the game i have on it.. but not the LE -
Confirmed to.. after a two weeks of wakations ill start as usualy the steam and then the LE.. and its just crasht right about on start... the recomendations listed before and on the networks dosent work.. any idea how to solve it Josh?? )
-
Russian is correct
If is posible to add a Greek language to and need some help with i can help)
-
SOLVED!!
The problem was hidden in a сccess rights cost the transfering from one to second user..
-
7 hours ago, AggrorJorn said:
This topic might help: https://steamcommunity.com/app/287980/discussions/1/364041776196569074/
Nope.. its not help..(
Perhaps there is some code conflict in a new version of the steam-launcher it self.. that cause that issues with LE..
Pray,wait and hope...i ques..?)
-
After starting the LE by terminal ill get the error like this:
No cached sticky mapping in ActivateActionSet.
-
A few day ago.. and today ether.. the LE suddenly crash by only ONE action!!! Ill just navigate the mouse to any directory on assets panel.. ie: models.. and its crash ((
INFO:
OS: Debian9,Debian8,Kubuntu14.4, an AMD proprietary video drivers is installed on the seconds two OS Debian8 and Kubuntu14.4.Everything works properly before three days (actually before updating the systems)... what is the core problem i' dont known ..
Any advice or solution??
-
If its possible please make it real ... a keyboard shortcuts and custom key binding.. it will dramatical increase the speed in work and reduse te time and confusing with interfase and 3D space view.. and add a reflection shader by default will be verry helpful :-)
PS:I hope im not asking to mutch...
-
I'll migrated on debian 9 stretch.. and the problem still the same..(
Advice to remove the project from document directory dosent help...
Probably is a major bug of DE Cinammon ...
Attempt to move on MATE desktop... well.. we will see what is goin on then..
PS. The most preferable DE is KDE but... the flatty design is look horrible to me..
-
and set the shadow shader to alphamask!
-
To avoid a spend of time,nerves..)do the follows steps..:
1. set you texture properties to DXT3.
2. at the material properties.. set: blendmode = solid, two sided, and finaly set the shaders to "leaves,shader"
-
Oh..! i get it.)
-
Maybe this is the same problem in your case?
If that is true then look at here: -
-
7 hours ago, Josh said:
There is no limit. I was recently using a model with 500,000 polygons. I don't recommend this but it is possible.
the counts you posted are perfectly reasonable.
That is very good.. ill take it on sight;)
-
I wondering.. about how many tris-poly i can add in a models..like personage, or on a enviroment objects...ie: a medicalcase with some goodes.. in my situation the model have: 2.346 verts. and 4.458 tris... is that too mutch?
-
Thanks for advise.
-
The future is unknown... we jast wait and see.
Maybe this moving is more secure and effective.. cost as a GooglePlayStore have been filling up with honesly trash and craps...with tons of implemented commercials banners and malwares. So in the SteamStore is an upcoming wave to? and they decide to ceep only the realy worth products? bisines is bisines and moneys like the counting)
-
Are you trying to load Leadwerks directly from the Terminal? If yes, it will not run. You need to start Steam from a terminal and then open Leadwerks true steam to see a proper bug in Terminal window.
Ill do exactle the same procedure pal.. but the problem still actual..(
-
Thanks pal,Great job!
-
Did you try a different desktop manager such as XFCE, or KDE? The Cinnamon desktop in Debian Jessie is a little antiquated, but should be rock solid and stable. Debian is so versatile. Leadwerks also worked well on Gnome 3.14, which comes with Debian Jessie too.
Ill used KDE on Kubuntu in the past)) and GNOME3 also...but gnome3 has a litle bit complicate composite manager of the enviroment and dramaticaly reduse the performaces of 3D applikations,and also do not cooperate wery well with proprietary FGLRX driver
so.. its not in the list of choise )) Cinnamone desktop its more light and faster..
What about KDE on debian.. it content more undesireble out of the box apps.. and ill tired to cut them out on the kubuntu..so i'm not intend to do it again in debian)) Enleast i have a second OS "ubuntu....transformed in to a MATE version (thanks to PPA) "
-
Also, are you using proprietary drivers, or amdgpu open source drivers?
proprietary ofcorse.. cost its abilitys..ie: openGL 4.5 +
FGLRX..
-
Just buy a new PS "power suply" and also check the compability of your MB with GFX !
Best luck!
Leadwerks fails to start
in Linux
Posted
Confirm!! about 4:30 of this morning its updated!! everything works fine!
BTW.. after of today experiment with testing of NVIDIA's new videodriver from official website ill crashed the X.org xserver
so... the reconfiguring of entire system helps to make working the LE on Debian-9 !! and ill think that problem is SOLVED!
thanks again for quick response Josh!