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Posts posted by khotan
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Thank all !
@Thirsty panther : i will try this :)
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Is easy to make my own AI Pathfinding in C++ ?
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Leadwerks can make as AAA for game, yes or no? Is someone make it ? If yes, a link please to see example?
Many thanks
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How i can create HUD for leadwerks, lua or C++ ?if there is any tutorial i take it ?
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it is possible to make motion blur in Lua or C++ with shader ?
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C++ has over advantage to lua, and if you know it you can make whatever games looks !
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If there is a example like tomb raider for character to move and camera move too from back... yea I will for that?
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There is a effect as motion blur created and controlled with C++ in Leadwerks ?
Any code in pseudo code or code example ?
Thanks.
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ok thank you again.
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Yes, thank you. But Your FPS Game demo was shipped in leadwerks as you give me the link, I say as for tutorial 2.6 AI Pathfinding and events... When I create new project in Leadwerks I choose FIrst person shooter but where is his demo (the big demo?) ?
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How to retrieve before the tutorial in big FPS demo delivered to Leadwerks ? there are now small demo but I don't find it...
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Thank you sir Josh ! I will read this.
I don't have specific but I try to understand on how to make and mix with lua/C++. Example can C++ trigger some event in lua ? Or can do Lua convert to C++ ? Can C++ control to lua programming ?
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Ok, thanks guy for tutorial
A bit late to reply, sorry !
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How make a game for third person in Lua, and same for C++? Tutorial ? Code snippet ? please help me, thank you.
I am interesting to 3d view as Tomb raider and I am very inspired from this.
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How to work in Lua with C++ ? Any there is examples or tutorial ?
Thanks in advance.
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@macklebee : thank you for your help, i learned a lot from my mistake it is working by your way, you are right about missing material and uv map i was thinking is enough to work but it is no. Again sorry for the post xD
@thirsty pathner : nice and many thank
@shadmar : effectively yes it needs an animation shader, thank you
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Sure there are file that i would want to share with you.
Contains fbx and mdl files
Thank you.
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Sorry if it's not right to post here, but i think as FBX with blender is more dev than stable (https://developer.blender.org/T43613), so it may be broken something due of compatability and i don't know what version use Leadwerks but for Blender is fbx version 7.4. (2015?), i am sure they say leadwerks works with fbx from Blender. Thus thank you for your link, it doesn't solve my problem... According to you, how you doing for working animation ?
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Great ! thank you all ! I will go to learn more on this.
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Hello,
There are tutorials with examples for shader ? I want to understand quite deep how it works on Leadwerks.
Thanks !
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Hi,
I created a simple cube to animate with two bones on Blender 2.75a, and exported on FBX animation... Importing with Leadwerks and i don't see animation but only with two bones already created, please help me how to see for animation, have i missing it something ? There is a file to check what is wrong.
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Great ! Nice you see to achieve that.
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Nice work, Chris.
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Jorn Theurnissen is a nice guy thanks for his work. Best good luck for him !
AAA ?
in General Discussion
Posted
Great! Cool Leadwerks can make this AAA !
Thank you all.
I think a single indie developer can make AAA, right ?