Davaris
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Posts posted by Davaris
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Just woke up.
If you look at the arctic terrain map, in the vegetation layer settings for the tree there is an option to use billboards. The engine automatically generates 6-sided billboards and renders them with a special algorithm, so you can have hundreds of thousands of trees onscreen. This is the feature I was talking about. You can now render just as much foliage as Crysis, at good speed. I spent about a month trying to figure how how the heck Crysis was able to render so much foliage, back around June.
Can someone please post these images on Imageshack or similar? Currently only owners of the LWE can see them.
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Interesting. Its good to see you have areas for owners of the engine and those who are just looking.
Tutorial Requests
in General Discussion
Posted
I can recommend a book on AI programming that is pretty comprehensive, called Artificial Intelligence for Games by Ian Millington.