I've build some things in Blender and have UV-Mapped these.
But at the part, when i am trying to export and import the model to Leadwerks it only displays me the texture of material 1 on the whole object.
The build-in model editor only shows me one surface with that single texture.
I am NOT using the Blender-Exporter, but the FBX-Export.
What did i wrong? Can anyone help me?