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damyon

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Everything posted by damyon

  1. I cannot use the Game Launcher on linux. I have selected games from the workshop within steam and subscribed - steam has downloaded and installed the games - but when I open the launcher, there is never anything to select. This is only a UI problem though because I can launch a game, I just cant do anything to see the list of games or change which one is selected. (Which is a shame because I just published a game and want to see how it worked in the launcher). I tried the normal launcher and the beta - same result.
  2. Aha - I found where to change it and it works now - thanks. Maybe this should be the default for imported images with alpha?
  3. I am trying to create a HUD out of some png images - but whenever I draw the image, it shows white where it should be transparent. The image is saved as a png with an alpha channel, but I tried tga as well with the same result. I am using 3.2 Indie Edition on Linux. The image file is attached. Here is my code to load the image: function Script:Start() self.texture = Texture:Load("Materials/HUD/hud.tex") end And here is my code to draw it: function Script:PostRender(context) context:SetBlendMode(Blend.Alpha) context:SetColor(1, 1, 1) left = context:GetWidth() - self.texture:GetWidth() top = context:GetHeight() - self.texture:GetHeight() context:DrawImage(self.texture,left,top) context:SetBlendMode(Blend.Solid) context:Sync(); end What I think the problem is: The automated conversion to textures is converting all images to DXCT1 RGB which has no alpha channel, but the working transparent textures that come with the editor use RGBA.
  4. Thanks very much for fixing this so quickly - I reopened my project today and now it works. I am enjoying using this editor very much (2 days) - and well done on the linux port - that is what sold me. Cheers!
  5. Anytime I try to import a image and have it converted to a texture it fails. I have tried DDS, jpg, png and bmp images - 1024x1024. Sample log messages: Converting "Materials/Nature/fish.bmp"... Converting "Materials/Nature/fish.bmp"... File does not exist: /home/damyon/Documents/Leadwerks/Projects/Sheepish/Materials/Nature/fish.tex Converting "Materials/Nature/fish.bmp"... Failed to load thumbnail 6 for /home/damyon/Documents/Leadwerks/Projects/Sheepish/Materials/Nature/fish.tex Error: Failed to load texture "/home/damyon/Documents/Leadwerks/Projects/Sheepish/Materials/Nature/fish.tex" Failed to load thumbnail 6 for /home/damyon/Documents/Leadwerks/Projects/Sheepish/Materials/Nature/fish.tex Error: Failed to load texture "/home/damyon/Documents/Leadwerks/Projects/Sheepish/Materials/Nature/fish.tex" Failed to load thumbnail 6 for /home/damyon/Documents/Leadwerks/Projects/Sheepish/Materials/Nature/fish.tex Error: Failed to load texture "/home/damyon/Documents/Leadwerks/Projects/Sheepish/Materials/Nature/fish.tex" This is Leadwerks 3.2 Indie Edition for Steam (Linux). Thanks!
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