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LE 2 pathfinding


DarthRaff
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Hello,

 

Is there some kind of tutorial about save the data of a navmesh in the editor and read that data in the game code to make a pathfinder using navmesh instead of an A star node based one ? i found years ago " A Star pathfinding for beginners " that was very useful in blitz 3d, but i can't find any similar tutorial to make it with a navmesh. I don't know how to save the data an read it later in the game. Can someone help me with that ? thank you

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..some time back, I have created pathfinding system for LE2..if im not mistaken, appart from module, I have uploaded small exe extracting out in TXT file all node hierarchy from given nav mesh of choice, so extracted data could be used to recreate navigation nodes hierarchy for any search algo of your choice..i do not know where is it now as web site suffered several crashes/data losses by then..

 

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