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Lights not visible


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Well i put it under bug, caus i find it's so much missing.

 

I place lights in a room (BSP and lightmap shader material), and there are not visible, you need to render the lightmap to have some idea where they are.

If you want to quickly duplicate and place lights before rendering, there is no way to figure where you have put them.

 

lightswhere.jpg

 

Could we have some visual light symbol like in other editor engines rolleyes.gif ?

And i mean visible in all views some light sprite for example.

(We will have to ask for sound later)

For someone making a big dungeon level for example, i think working efficiently and quickly, would be to duplicate lights and have a visual feedback of lights (sprites), before doing any rendering check.

 

rd_pre_lit.jpg

Stop toying and make games

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