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LEwizard.exe


PcWizKid
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where is the file I can't find it?

 

 

In your 2.3 SDK directory now called ProjectWizard.exe

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

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Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

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"I used to be alive like you .... then I took an arrow to the head"

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it says "templates\templates.txt is missing" but it isn't

 

 

 

Well either it is missing or you have moved the ProjectWizard.exe from its place in the root of the SDK directory. If none of those try deleting it and then syncing again to replace it.

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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You can also easily setup the project yourself.

 

- Create a new solution.

- Add "engine.cpp" to the project.

- Add "<Leadwerks Root>/CPP" as an additional include directory.

- Set working directory to "$(TargetDir)"

 

If you want to use LEO, then also add "<Leadwerks Root>/CPP/LEO" as an additional include directory.

 

Lastly, dump engine.dll, newton.dll and JointLibrary.dll in your build folder.

 

Make sure to register your root Leadwerks folder as an abstract path or also dump shaders.pak in your build folder.

 

For a guide with pics you can use this Wiki page by Roland: http://www.leadwerks.com/wiki/index.php?title=LEO_-_Visual_Studio_2008_Setup

 

If you don't want to use LEO, make sure you leave those steps out though.

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