toxic72 Posted March 27, 2013 Share Posted March 27, 2013 Hello, i'm new to LE as a game engine and would like to know if the following is possible: -Modifying a level such as adding walls, expanding walls, and removing walls is possible with code at run time. -Loading models at run time and placing them in the map Thanks in advance. Quote Link to comment Share on other sites More sharing options...
Andy Gilbert Posted March 27, 2013 Share Posted March 27, 2013 For question 1 are you asking from a design point of view? As far as I'm aware both of Them are available. All csg can have scripts attatched to themselves or/and can be found from other scripts and controlled in any manner. Andy Quote The good news about computers is that they do what you tell them to do. The bad news is that they do what you tell them to do. Leadwerks Game-Ready 3D Models:https://sellfy.com/gib3d Link to comment Share on other sites More sharing options...
shadmar Posted March 27, 2013 Share Posted March 27, 2013 Yes you can load a model at anytime. http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/model/modelload-r352 1 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
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