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distant buildings [ le2]


cassius
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When I move my character across terrain I see buildings and trees become visible as the character gets nearer to them.How can I extend the range so they are mostly already drawn.

Is it CameraRange?Thanks.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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