Jump to content

Character polycount


Recommended Posts

these are mine:

for a character its almost 4000-6000 depend on importance of your character.

normally 2-3 LODs for characters if you have enough time to make them. and for normal object LODs depends on quality of your model. you can not define a spesefic number, for one of your models you can create 4 or more LODs, and for another one you can't create even one LOD. because it will looks bad.

and about "how many on screen at once": I tried crysis and normally there is 500k-1.200k tris on screen with 30-90 fps on my PC.

Omid Saadat

OD Arts Blog


AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86

AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc)

Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...