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Special interiour light


Michael Betke
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As we all know there is no normalmapping effect in shadows where only ambient light is used.

It makes a interiour room looking very flat usually so I'm looking for a solution there.

 

Best would be - with my minimal knowledge - to have some kind of point light without a falloff and shadowing where I can set to a low value to make the normalmaps appear. Some kind of Cube-Light.

So my question:

 

1. Is it possible with .lua?

2. Can someone modify me a point light to get this effect? :)

Pure3d Visualizations Germany - digital essences

AAA 3D Model Shop specialized on nature and environments

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