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two diffuse Textures


norbert
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Hi,

 

I have create a Character Mesh.

 

In my Programm flow I would like change the skin color.

 

Ok, the Layers from the Texture:

 

Layer 1 = Skin Color Texture (small color texture 16x16 pixel) -> which can be changed later in the programm

Layer 2 = Diffuse Texture -> this is the Detail Texture with Lip color, Fingernails, etc. -> this texture has an alpha channel

Layer 3 = Normal Map

 

I have created my Model in 3dsmax.

 

When I use the Standard Max Material, I set the Skin Color Texture in the diffuse Slot and in the Opacity Slot I set the Diffuse Texture,

but only the Diffuse Texture blend the Skin color texture and the rest from the mesh is transparent.

 

 

 

What is the correct mat file with two diffuse textures (the second have the alpha channel) ?

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