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Painting texture on texture


VeTaL
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Was trying to paint subj. Wanted to use this as

1) drawing blood on the armor (see Dragon Age: origins)

2) drawing different types of light armor on body (see Dungeon Siedge 1 (probably 2-3 too, but its good to see this effect in DS 1))

 

So, now i have 2 types of textures:

TTexture originTex = LoadTexture("color.dds");

TTexture colorTex = LoadTexture("color_red.dds");

But have that strange atrifacts

 

Press 1 to set 1 texture, press 2 to set second one.

 

1310388777-clip-26kb.jpg

1310388808-clip-22kb.jpg

Working on LeaFAQ :)

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