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Static linking


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Last night I have been playing around to get CEGUI linked statically so I can get rid of all the DLL's in the working directory. I have it compiling and running just fine right now but there is one thing I worry about.


I have changed the Code Generator from Multithreaded Debug DLL to Multithreaded Debug and I have the linker include the following dependencies:


CEGUI and dependencies:


- CEGUIBase_Static_d.lib

- CEGUIOpenGLRenderer_Static_d.lib

- CEGUITGAImageCodec_Static_d.lib

- CEGUIExpatParser_Static_d.lib

- CEGUIFalagardWRBase_Static_d.lib

- expat_d.lib

- freetype_d.lib

- libpng_d.lib

- jpeg_d.lib

- zlib_d.lib

- pcre_d.lib

- winmm.lib


Other required libraries:


- opengl32.lib

- glu32.lib


It's fine that it is statically linking CEGUI and its dependencies but I doubt I need to statically link opengl32.lib and glu32.lib.


Is this a problem or if not a problem, unwanted? Is there any way I can tell Visual Studio to exclude these from static linking?



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