franck22000 Posted May 22, 2010 Share Posted May 22, 2010 Small question, i was just wondering 1.0 in the engine is considered like 1 meter ? for example if i create a cube, the description in the wiki say: "Creates a cube of size 1x1x1" so it's a cube of 1m x 1m x 1m ? Same for the "EntityDistance" command. If this command return 45, the distance is 45 meters between my two objects ? Sorry for this dumb question Quote You guys are going to be the death of me. Josh Link to comment Share on other sites More sharing options...
Mumbles Posted May 22, 2010 Share Posted May 22, 2010 3D units equal whatever you want them to be. But yes, most people use the scale of 1 unit = 1 metre. And whatever scale you decide to use, stick with it Quote LE Version: 2.50 (Eventually) Link to comment Share on other sites More sharing options...
Raul Posted May 23, 2010 Share Posted May 23, 2010 I use 1 unit = 1 metre. For example my character has 1.8 units Quote i5 2.7Ghz, GTS 450, 8GB Ram, Win7 x64; Win8 x64 rvlgames.com - my games RVL Games Facebook Page, YouTube Channel Blitzmax Link to comment Share on other sites More sharing options...
franck22000 Posted May 23, 2010 Author Share Posted May 23, 2010 Thank you guys ! Quote You guys are going to be the death of me. Josh Link to comment Share on other sites More sharing options...
Masterxilo Posted May 26, 2010 Share Posted May 26, 2010 You shouldn't use scales that differ too much from this because you'll get problems with the shadow map depth bias error (the "missing shadow pixels"). Quote Hurricane-Eye Entertainment - Site, blog. Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.