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Terrain Editor / Edit Terrain - Composite view


Flexman
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Question for Josh really.

 

Is it possible to post the code that generates the composite view in the "Edit Terrain" form window in the Editor? Or just a quick outline of the different layers used in it and how they are blended together. It would make a nice background for a simple moving map display.

6600 2.4G / GTX 460 280.26 / 4GB Windows 7

Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT

Tricubic Studios Ltd. ~ Combat Helo

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+1

 

I've asked for this a couple of times also. If the composite view could be exported to a high resolution DDS, this could also be used to have unlimited terrain textures.

desktop: Quad core Q6600 + 4GB + ATI HD4890 + XP

laptop: Dual core T6400 + 4 GB + NVidia 9600M GT + Vista 32

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