Jump to content

helicopter movement and camera...


mihaid
 Share

Recommended Posts

Hi, i need some suportfor my helicpoter movement. So, i have the main rotor, the helicopter body, the camera, and here are the problems:

 

1. How to make the main rotor to rotate without the helicopter body (now i made some tests, with a pivot as pearent and the two objects as childrens, or main rotor pearent for heli-body, ) problem is both are rotating.

 

2. How to atach the camera over or inside the helicopter...(really donno how), and more, how to dont rotate with main rotor???

 

3. I made a V3(0,ascendentforce,0), and there i change teh variable, which is the same here

self.entity:AddForce(self.move.x,ascendentforce,self.move.z)....but maybe there is a better idea..and i dont know how to realise????

 

Thanks a lot!!

Link to comment
Share on other sites

Any children items with a script attached (even if its empty) will move with its parent.

 

Id say try using

 

- (p) Camera

- - © Helicopter body

- - - © Rotor

- - - - © Rotor blade

 

Where p is parent and c is child.

 

Ie, camera parent, helicopter body child of camera, rotor child of helicopter body, rotor blade child of rotor

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...