drarem Posted August 16, 2015 Share Posted August 16, 2015 i created a cylinder, gave it invisible texture, set mass to 0, rigid body / trigger, no cast shadows, no navmesh etc, and i collide with it. i can't pass through it, with these new updates in the beta release. Anyone else have this issue? Link to comment Share on other sites More sharing options...
drarem Posted August 16, 2015 Author Share Posted August 16, 2015 Ok I found that I had an invisible cylinder inside another. 1 Link to comment Share on other sites More sharing options...
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