diedir Posted November 26, 2009 Share Posted November 26, 2009 Hi all ! glad to be here and playing with 2.3 too i have some trouble though to make a road in my scene but have no trouble in the "train scene" strange behavior or bad practice from me ? here bad_road : http://www.postimage.org/image.php?v=gx1JosKA and the good one: http://www.postimage.org/image.php?v=Ts9U1Ui miss something obvious ? Quote AMD Ryzen 5900HX - Nvidia RTX 3070 - 32 Go - 1To SSD - W11 Link to comment Share on other sites More sharing options...
Marleys Ghost Posted November 26, 2009 Share Posted November 26, 2009 Hi all ! glad to be here and playing with 2.3 too i have some trouble though to make a road in my scene but have no trouble in the "train scene" strange behavior or bad practice from me ? here bad_road : http://www.postimage.org/image.php?v=gx1JosKA and the good one: http://www.postimage.org/image.php?v=Ts9U1Ui miss something obvious ? Try rotating the individual road noads about the Y axis. Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
diedir Posted November 26, 2009 Author Share Posted November 26, 2009 i tried without success although i snaped to grid, rotate on x, y or z axis my terrain (256 x 256 x 1 meter) don't fit with it moon road Quote AMD Ryzen 5900HX - Nvidia RTX 3070 - 32 Go - 1To SSD - W11 Link to comment Share on other sites More sharing options...
Flexman Posted November 26, 2009 Share Posted November 26, 2009 That's pretty much what I get when I use any meters-per-tile setting other than 2. 1 Quote 6600 2.4G / GTX 460 280.26 / 4GB Windows 7 Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT Tricubic Studios Ltd. ~ Combat Helo Link to comment Share on other sites More sharing options...
diedir Posted November 26, 2009 Author Share Posted November 26, 2009 Yes Flexman you're right, i did it with 256 x 256 x 2 meters no pbm but not with 1 meter, i confirmed that. thank you both for helping! i'll give you good reputation if i can Quote AMD Ryzen 5900HX - Nvidia RTX 3070 - 32 Go - 1To SSD - W11 Link to comment Share on other sites More sharing options...
Scott Richmond Posted November 26, 2009 Share Posted November 26, 2009 Hrm good catch. You might want to submit this issue into the Bug Tracker so Josh can get visibility of it. Quote Programmer, Modeller Intel Core i7 930 @ 3.5GHz | GeForce 480 GTX | 6GB DDR3 RAM | Windows 7 Premium x64 Visual Studio 2008 | Photoshop CS3 | Maya 2009 Website: http://srichnet.info Link to comment Share on other sites More sharing options...
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