MrCaveman Posted January 10, 2015 Share Posted January 10, 2015 Hi all, I'm fairly new to the Leadwerks Engine and i'm having trouble with loading in my Viperscout 3D model I bought after seeing the Youtube video with it driving on terrain in Leadwerks. (DEXSoft games) I am able to load the model with the material applied to it and the model is showing when I run it, but if i double click the model in the Asset browser, there are no animation sequences in the Animation tab. None at all. So all I have now is a static model with no wheels turning etc. Am I missing something? I was under the impression that the model came with animations in it, but now it is more like a static prop for decoration. Thanks a lot! Mark Quote Link to comment Share on other sites More sharing options...
YouGroove Posted January 10, 2015 Share Posted January 10, 2015 That's not the first time , until Josh moves the animated shaders to the same directory as model shader, we'll always have such question from new comers Quote Stop toying and make games Link to comment Share on other sites More sharing options...
MrCaveman Posted January 10, 2015 Author Share Posted January 10, 2015 But I have applied the right animated shaders -> diffuse+normal+specular.shader from the 'Animated' folder (and shadow animated) to the material. I just can't figure out what to do. What ever I do, it doesn't show any animation track(s). I know what you mean, because I searched this forum before posting. The ViperScout comes with custom shaders (although the files dont have .shader extension) but applying those doesnt work either. The weird thing is that the package comes with a leadwerks.zip with mesh, material and shaders files, but which ever combinations I use, it just never works. Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 10, 2015 Share Posted January 10, 2015 This has nothing to do with shaders. The tires are physics objects that are controlled by code. The driving around is done with script and is not an animation. Quote Link to comment Share on other sites More sharing options...
MrCaveman Posted January 10, 2015 Author Share Posted January 10, 2015 Ah ok, that explains a lot. I was under the impression that the model had animations within it, either for the tires or the gun on top. Well, I've got a lot of work to do then. Thanks both for replying! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.