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saboteur

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Posts posted by saboteur

  1. Making a game is not like driving a car. You will learn to make a big game if you can apply concepts you learned on small projects to big projects.

     

    It's true. But you can apply concepts you learned on not finished big projects to big projects.

     

    There are many learning ways. I begun to code at 12 with a ZX Spectrum in Basic, and learned Assembler a year later (in 1982 there wan not Internet ;) ). Fortunately I didn't say that time I want to make games, I simply did it.

    I think everybody can learn whatever if they try. If he fail at first attempt to make a MMOFPS, probably he will be organized better the second time.

     

    "learns from mistakes"

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