First off I need to apologize. I have had problems resetting my password the last few days so I had to make an new account... It is like my account never existed. :/
Anyway - I am planning on purchasing the 200.00 USD version of leadwerks 3.1 I need to ask a few questions -
I just got an an OUYA - I would like to develop a game for it. I would also like to develop a game for SteamOS when the time comes.
But before I do so I would like to ask a few questions -
1. Will there be a price increase for leadwerks 3.1 after the sixth of January?
2. How artist / Non Coder friendly is LeadWerks? I know that it has a visual scripting System and CSG Editor.
3. When will Android / SteamOS support arriving in leadwerks 3.1?
4. What would I need to get started with leadwerks? I am very much a non coder/Programmer. More or less a 3D Artist.
OUYA / SteamOS Support and leadwerks Questions
in General Discussion
Posted
Hey all!
First off I need to apologize. I have had problems resetting my password the last few days so I had to make an new account... It is like my account never existed. :/
Anyway - I am planning on purchasing the 200.00 USD version of leadwerks 3.1 I need to ask a few questions -
I just got an an OUYA - I would like to develop a game for it. I would also like to develop a game for SteamOS when the time comes.
But before I do so I would like to ask a few questions -
1. Will there be a price increase for leadwerks 3.1 after the sixth of January?
2. How artist / Non Coder friendly is LeadWerks? I know that it has a visual scripting System and CSG Editor.
3. When will Android / SteamOS support arriving in leadwerks 3.1?
4. What would I need to get started with leadwerks? I am very much a non coder/Programmer. More or less a 3D Artist.
5. Is there support for terrain streaming?
Thank you for your time,
Benjamin Stanley