Hi,
the Tank in the Photo has a - SetPhysicsMode(Leadwerks::Entity::CharacterPhysics)-.
With -tankPivot->GoToPoint(moveTarget,speed,acceleration)- I give the tank new coordinates and the tank drive to this new position.
The problem is that the tank is not rotating on the y coordinates.
The physics does not apply heir anyway.
Is there a way to correct them?
Thanks