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Schoppy0384

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Everything posted by Schoppy0384

  1. Hi, the Tank in the Photo has a - SetPhysicsMode(Leadwerks::Entity::CharacterPhysics)-. With -tankPivot->GoToPoint(moveTarget,speed,acceleration)- I give the tank new coordinates and the tank drive to this new position. The problem is that the tank is not rotating on the y coordinates. The physics does not apply heir anyway. Is there a way to correct them? Thanks
  2. Hi, I am working on a simple RTS Game. Right now I think about how I could best implement a minimap. And secondly, the Fog of War. Maybe someone has done it before something. I'm grateful for all the tips.
  3. Hi, today I have played with the Pathfinding. I have create a red Box, this is my Player. Then I have create a Shape for this box (player). Once I SetPhysicsMode to Entity::CharacterPhysics the shape from the box is a cylinder ???
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