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Trigger

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Everything posted by Trigger

  1. When you say other engines you mean Unity? because in UDK you have to create your collision shapes with primitives in a 3d modeling package and Cryengine use empty materials for collision detection, speaking of which what are the naming conventions for textures in Leadwerks?
  2. Hi, that error means that you dont have a release build of your proyect and i believe that Xcode 4 just build for Debug by default, so my recomendations are Configure Xcode to Build for release or press the debug arrow in the leadwerks editor, hope this make sense and sorry for my bad english.
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