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allaak

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Everything posted by allaak

  1. allaak

    dae2fbx

    maybe more like this : c:\dae2fbx man.dae man.fbx 1 Inport succeeded Export failed
  2. allaak

    dae2fbx

    is this correct : start > execute... cmd.exe cd c:\ c:\>dae2fbx.exe -c:\man.dae -c:\man.fbx -1 return msg : Autodesk ImportExport 2010 modified to a command... bla bla bla Error: Source file has no extension
  3. allaak

    dae2fbx

    Not owner yet i finish to pay my gtx 460 first but i will be for sure
  4. allaak

    dae2fbx

    so... Execute... "C:\Program Files (x86)\...\dae2fbx.exe" -"C:\Users\math\Desktop\Kanthic2010\PoserTest\man.dae" but it doesn't seems to work
  5. allaak

    dae2fbx

    Hey guys can you tell me how to use the "dae2fbx.exe" in the "Tools" folder ? Other tools open a files requester but with this one I get a dos window open and close instantly. Same for "fbx2gmf.exe" I can't find any documentation I am in admin session
  6. I never try c++ so I got good result with : Blitzmax+3Impact (need to program lod for terrain and vegetation system but everything else is here) Blitz3D+FastExtension+easytoak+blitztree (need to program lod for terrain if you don't use blitzterrain) Blitz3D+Xor3D (need to program lod for terrain & shader is not my favorite coding language) For me Leadwerks Engine is the more complete exept that the target is latest GPU and it's only PC
  7. After a long walk on the artic map without problem i change 1 by 1 some of the visual setting. It seems that the crash of my gpu come from the anisotropic filter, no problem with any other engine, very strange. I need to test one more time tomorow cause i don't want to kill my gpu btw i got 150/200 fps with default setting
  8. someone can post the artic demo compiled with another version that the 2.3 ? my evaluation time is near and i need to know if it work before i buy. If not, i will come back to b3d+fastExtension cause i was near to my final project
  9. thx for the infos, I made some test : - set windows to use performance instead of economy energy - disable link between core clock and shader clock so the core frequency is more stable the crash is always here but after 10min vs 2min Is there any demo with 2.4 ? if not can you sent me a compiled version of artic demo with 2.4 ?
  10. the msi cyclon is overcloked (725mhz) so i try to downclocked with the nvidia recomandation (675mhz) but the problem is the same exept that the card crash at 88% i can't buy the engine if i can't use it (in my test i have no vegetation no model only 1 terrain and 4 texture) i should try to make the same test in code (bmax) to see if the problem come from the editor any idea plz reply
  11. Hey guys, I hope you can help me cause I am very interested by the leadwerks engine but i have a BIG problem with the sandbox editor : I try to make a 4096 terrain with 4 textures and my GPU driver crash, so back to windows with the msg "the display driver not responding and was recovered" I use the last Nvidia driver (258.96) I notice that in the Artic demo too but all other example work fine Notice that all other games and benchmark run well at max setting 1920x1080 dx9,dx10,dx11 and openGL my desktop and LeEditor resolution is 1280x720 or 1280x768 60hz My graphics card is an MSI Cyclon gtx 460 (1024mo) OpenGL 4.0 The strange things i notice is that the editor crash at 99% gpu usage and only 50° Is anybody get that problem or do you have any idea ? btw Leadwerk 2.3 I have try this a dev driver (259.31 - opengl 4.1) same crash at the same gpu usage the message after the crash talk about "nvlddmkm" http://mfalez76.voila.net/crash.jpg
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