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Swampdonkey

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Everything posted by Swampdonkey

  1. Hi Josh, I've moved the camera around to where it shows the most artifacts, but bare in mind no matter what direction the camera is pointing, theres shadowing problems on the house mesh alone, all other meshes from the eval kit seem to shadow properly, its just this house model i converted and imported is causing the problem. http://gothasoft.com/temp/prob2.jpg I can remove the point light and leave the defaulted directional light in there and it gives simular results, portion sof the surface go black when the camera is angled at certain degrees.
  2. Hi, I can send you the one in the screenshot if you prefer, they are apart of a huge media pack i had created in the past so I really don't really want to make them public as of yet. < emailing >
  3. I'm trying to convert some of my older mesh media into the gmf format, seems to be working ok until I turn on shadowing. The link below shows my results - http://gothasoft.com/temp/prob1.jpg When i turn the camera certain angles I get black surfaces covering my house surfaces - this usually happens the most when a light surface is shinning on the surface directly and within near range. Appreciate any advice you may have. Win 7(x64), gx260 ( latest nvidia drivers )
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