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GIMPY73

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Posts posted by GIMPY73

  1. No Niosop , i thought of that lol.

     

    I tried putting it on its side , but still the same.

     

    I think its the way the model is setup. I need to understand how the locker works from a modeling point of view.

     

    If i load the props_locker into Cinema4D , I get "01 and doorhinge". And if i load props_locker_door , I get "object".

     

    So i did the same for my ammobox:

     

    Ammo_Box = "Box and Hinge" and Ammo_Box_Lid = "Lid". So like the locker the main body of the ammobox is made up from 2 objects and the lid is 1 single object.

     

    Also the Hinge on my ammobox(just a cube) shows in the editor , but the one on the locker does not.

     

     

    Thanks

    Gimpy73 :blink:

  2. Ok

     

    I'm trying to copy the Locker model , but using my AmmoBox instead.

     

    I've looked at how the Locker is setup , and have gone through the lua script(seem to understand it).

     

    The Locker is made up of 2 models "Locker and Locker_Door". So I made 2 models of my AmmoBox "Ammo_Box and Ammo_Box_Lid".

    The Ammo_Box is made up of Box and Hinge , the Ammo_Box_Lid is made up of Lid in Cinema4D.

     

    I can load it up in the editor fine , but if i shoot at the lid , it won't open???

     

    I've re-named the various parts in the script to match my models , but still no luck.

     

    So what is the best way to setup a my model.

     

    Thanks

     

    Gimpy73 :blink:

  3. index.php?app=downloads&module=display&section=screenshot&id=57

    File Name: Boat

    File Submitter: GIMPY73

    File Submitted: 06 Jan 2010

    File Category: Models

    Triangles: 340

     

    The texture is off the old weatherd jetty , but the boat looks great bobbing up and down :)

     

    I'll re-work it abit and do a better texture , but atleast ya all get to play PIRATES ARRGGH :huh:

     

    Feel free to use in any LWE project commercial or not.

     

     

    Thanks

     

    Gimpy73 :unsure:

     

    Click here to download this file

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