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Josh_727

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Everything posted by Josh_727

  1. I'm definitely going to look into the shader idea. I think thats really the only way to do it. It's probably going to take some tinkering around for a while to achieve all this. But thanks for your reply
  2. Well, as the title suggest I have a concept for an RPG type project. Trying to find out if LWE would be a possible option. Graphically its really nice. But can any 2D functionality be added to it? Lua I would guess? The idea I have in mind would be a JRPG (like the sprites in RPG Maker). Characters are 2D but the world is completely 3D. There will be a 3rd person camera that follows behind a quad, the quad displays character animations accordingly. As for the combat, you run into an enemy sprite and it sorta converts into a fighting game. The camera locks to one axis to scroll side to side and you and the enemy fight (think the 2D mortal kombat games). This would obviously require a gamepad for pc. I'm still working on a video demo in blender of how this game will look (or what I'm shooting for at least). But little did I know there's something already in development similar in appearance to it. Its called Octopath Traveler (switch game). As far as I can tell the 2 main differences between this and the RPG im planning is ... 1. The camera in Octo is locked at 4 axis just like Zelda. 2. The combat has the strategic turn-based mechanics of all the classic JRPGs like final fantasy. Mine will be hack n slash/fighting, not menu driven combat. I did google the wiki for Octopath and it uses UE4. So that in mind I was thinking Leadwerks. Nothing against unreal its just a little bloated with all its features. And apparently not every PC supports it. But yea, just looking for advice on this. Any kind helps (that includes criticism) lol. Thanks. This next video demo more accurately demonstrates what I have in mind for my RPG. Not the combat though just the basic look.
  3. Hi I'm new to these forums, hows everyone doing? So far I'm pretty sold on LW but the $200 price tag is slightly outside of my budget right now, so I was wondering if what I wanted to do can be done using only 3DWS. Its going to be an rts so to speak but the setting is outer space. Think homeworld. No terrain, its all open space with spaceships zipping around. And it will have animated models. Can that be managed with 3dws alone or will certain things require the use of the LW framework? Eventually I will invest in a LW license when I have the money but right now I just dont. Thats why I'm looking for a by-product I can use so i dont have to wait around. thanks for any replies.
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