Jump to content

Saito

Members
  • Posts

    2
  • Joined

  • Last visited

Everything posted by Saito

  1. Wow thanks for all the advice guys, got a much better idea of what I should do now. So leadwerks, thats like visual studio? And Blitz, is a language? Intresting. Well, eventually Ill want to start working in cryengine3 so Ill move onto C++ for sure, as for an IDE, thats a scripting inviroment? Ive used Eclipse in the past, but only briefly, when modding the data files for Sins of a Solar Empire, its still installed, so that options there, though I found getting that enviroment setup correctly was pretty complex. So, even with Blitz, I would need to work in an IDE, like Eclipse or notepad++, then import that script to leadwerks?
  2. Hi guys, Im from the fallout modding community, using the geck, nifscope and 3dsmax to create my mods and Im now looking to dip my toes in real game developement, which apparently starts with learning an industry standard language. Eventually Ill want to move onto C++ but Ive been told to go to blitzbasic.com. Upon arrival I saw several different forums, blitzplus, blitzmax and blitz3d, along with blitzsdk. Slightly overwhelmed I jus began reading random topics, one led me here which claimed leadwerks was the future of blitz, or something. I could be totally wrong, but yeah here I am, where do I begin?
×
×
  • Create New...