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Fourx

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  1. Hello all,

    I'm having a little problem and not know how to solve:

     

    I created an animated model in 3ds max, single, skinned with a bone only. I exported with the script by Arbuz.

    But how do I do that the editor load the model with the animation already running? I see those trees for example, where the foliage of them, already has been playing with the animation. The strange thing is that if I open the trees in the Model Viewer, did not appear the bones or animation.

     

    I need to put in some parameter in ".ini" file or something?

     

    Thanks

     

    sorry my bad english... <_<

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