Fourx
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Posts posted by Fourx
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Oh thank you Rick, this was my idea, because what I wanted most was to simulate a puddle of water on the ground, but you do not get a whole lot. Thank you all.
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Thank you all for answers.
I could also then create a 3D model, the area that i want to have water, and apply the shader used in waterplane? Right?
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Hello, I wonder if the water that comes with the engine, you can put only in a certain area, like in a pool. And not getting the whole terrain. Its?
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Hello all,
I'm having a little problem and not know how to solve:
I created an animated model in 3ds max, single, skinned with a bone only. I exported with the script by Arbuz.
But how do I do that the editor load the model with the animation already running? I see those trees for example, where the foliage of them, already has been playing with the animation. The strange thing is that if I open the trees in the Model Viewer, did not appear the bones or animation.
I need to put in some parameter in ".ini" file or something?
Thanks
sorry my bad english...
Terrain Erosion!
in General Discussion
Posted
Hello, I wonder how I can create erosion on the ground, large and small, and ripples like this image:
http://www2.uol.com.br/parisdakar/imagens/sertoes2005_moto_10.jpg
Since the minimum size of land abode with a large polygons. Even if I create the Heigh Map some other program, it does not load in accordance with the details of the texture. =/