Hello all,
I'm having a little problem and not know how to solve:
I created an animated model in 3ds max, single, skinned with a bone only. I exported with the script by Arbuz.
But how do I do that the editor load the model with the animation already running? I see those trees for example, where the foliage of them, already has been playing with the animation. The strange thing is that if I open the trees in the Model Viewer, did not appear the bones or animation.
I need to put in some parameter in ".ini" file or something?
Thanks
sorry my bad english...