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Fourx

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Everything posted by Fourx

  1. Hello, I wonder how I can create erosion on the ground, large and small, and ripples like this image: http://www2.uol.com.br/parisdakar/imagens/sertoes2005_moto_10.jpg Since the minimum size of land abode with a large polygons. Even if I create the Heigh Map some other program, it does not load in accordance with the details of the texture. =/
  2. Oh thank you Rick, this was my idea, because what I wanted most was to simulate a puddle of water on the ground, but you do not get a whole lot. Thank you all.
  3. Thank you all for answers. I could also then create a 3D model, the area that i want to have water, and apply the shader used in waterplane? Right?
  4. Hello, I wonder if the water that comes with the engine, you can put only in a certain area, like in a pool. And not getting the whole terrain. Its?
  5. Hello all, I'm having a little problem and not know how to solve: I created an animated model in 3ds max, single, skinned with a bone only. I exported with the script by Arbuz. But how do I do that the editor load the model with the animation already running? I see those trees for example, where the foliage of them, already has been playing with the animation. The strange thing is that if I open the trees in the Model Viewer, did not appear the bones or animation. I need to put in some parameter in ".ini" file or something? Thanks sorry my bad english...
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