Hi everyone I have just started using LE and I have a question about animation exporting: I have recently modelled and animated a zombie using Blender (it's a very simple model) and for importing my animation in LE I exported all my work in .obj format. Here is my problem: when I export it, the programme create for each frame of the animation an .obj file and i don't know how to import it in the LE because there are a lot of .gmf file (converted with the appropriate tool). I also tried to export from Blender an .fbx file and that was greate because I was able to import also the animation in the LE. But with the .fbx file I can't edit the pysichs so my zombie don not fall down for the gravity because i need the .obj file. How can I do for solving this problem? Thanks to all and sorry if my english is not so good, i hope you can understand my problem and help me.