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MetalOS

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Everything posted by MetalOS

  1. I'll try this when I get home. THANKS.
  2. Unless I fail to create an API key on OpenAI. But after several tries over several days I still get this error 35.
  3. Hello everyone, How to use OpenAI text-to-image. I entered my API key from OPENAI but I got an error 35.
  4. A play and stop button to start or stop the game would be practical in the toolbar instead of always clicking on the Game, Run F5, Stop menu.
  5. I can't wait to have Intel GPU support working on my laptop. In any case, great work, it promises to achieve great things.
  6. Hello Team, just to report a display bug when I create a terrain and I want to select its size.
  7. Great, I'll try that, thank you.
  8. Hi everyone, is there a tutorial on editing or creating terrain? When I click on the terrain icon in the toolbar it doesn't work. Tanks
  9. False joy, after updating my graphics driver I come back to the first error as on version 0.9.2. We'll wait a little longer :-D
  10. I don't understand, although I installed the latest version of the Vulkan SDK 1.3.268.0.
  11. I have just tried the beta channel and therefore version 0.9.3 and I encountered this error on my laptop which seems to concern Vulkan. Is there a specific manipulation to be done or is it simply that this version of UltraEngine is not yet compatible with my GPU?
  12. There is starting to be improvement on my laptop with 0.9.2. Before the interface was not even displayed. It's taking the right path :-D
  13. Great news, I could work on UltraEngine during my long nights at work. :-D
  14. In the future, will UltraEngine work on laptops like Leadwerks?
  15. Ok I understand better. Thanks Josh.
  16. Thanks for your response Josh. I had seen this command but I'm having trouble understanding how to put it into practice.
  17. Hi guys, Does anyone have a simple code example for managing movements in VR? Forward, backward, right, left, hand display....I'm new to LUA language and I'm having trouble understanding how to use the documentation with the doc. Thank you in advance for your help.
  18. It's a shame for my laptop. In any case on my desktop PC it works really well and the rendering on my Quest2 is great. Here is a test video that I made.
  19. My laptop uses an Intel UHD. But I have a desktop PC where I use an Nvidia GTX 1660TI which I think will be more suitable for using UltraEngine.
  20. Hello, I have just installed UltraEngine on my laptop with the vulkan sdk and the Microsoft Visual C++ Redistributable. When I launch UltraEngine I can create a new project but once I double-click on this new project to launch it in the editor the software completely cuts out and nothing happens.
  21. I bought Leadwerks on Steam 2 months ago which I haven't used much due to lack of time, and as I saw the early access of UltraEngine and saw the performances announced, well I decided to take the UltraEngine pro license. I tell myself that the first purchase (Leadwerks) will be used to buy Josh a good beer :-D. In any case I can't wait to go home and try UltraEngine for VR. PS: Sorry for my English I use google translate.
  22. Apparently I had a problem with Firefox which seems to have been resolved. Thank you for your feedback.
  23. It works well on the Ultra Engine documentation but not on this one. https://www.leadwerks.com/learn?page=
  24. I use Firefox, I tried on Edge too but it doesn't work. I don't really like Chrome, I find it very cumbersome as a browser.
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