I'm using the Steam ultra app kit. I created a new project using the project manager and am trying to get font loading to work. I'm not sure if the feature just isn't available on the steam version or if I am missing something.
#include "UltraEngine.h"
#include "LoadingWindow.h"
LoadingWindow::LoadingWindow(const char* steamName)
{
SteamName = steamName;
}
void LoadingWindow::Create()
{
//Get the displays
std::vector<std::shared_ptr<UltraEngine::Display>> displays = UltraEngine::GetDisplays();
//Create window
Window = CreateWindow("Ultra Engine", 0, 0, 1000, 600, displays[0], UltraEngine::WINDOW_CENTER);
//Create user interface
std::shared_ptr<UltraEngine::Interface> ui = UltraEngine::CreateInterface(Window);
WindowHandel = Window->GetHandle();
//Create a pixmap
std::shared_ptr<UltraEngine::Icon> icon = UltraEngine::LoadIcon("Resources/Images/splashbg.svg");
Icon = icon->Rasterize(2.0);
// load custom fonts
auto font = UltraEngine::LoadFont("Resources/Fonts/Inter-Black.ttf");
UltraEngine::iVec2 sz = ui->root->GetSize();
std::shared_ptr<UltraEngine::Widget> label1 = CreateLabel("Version: 2023.4.22", 500, 160, 240, 60, ui->root);
label1->SetFontScale(1.5);
label1->SetFontBold(true);
std::shared_ptr<UltraEngine::Widget> lable2 = CreateLabel("Welcome back " + std::string(SteamName) + "!", 500, 210, 300, 60, ui->root);
lable2->SetFontScale(1.75);
lable2->SetFontBold(true);
std::shared_ptr<UltraEngine::Widget> widget = CreateProgressBar(500, 250, 400, 10, ui->root);
widget->SetProgress(0.0);
std::shared_ptr<UltraEngine::Widget> label3 = CreateLabel("Loading...", 500, 270, 300, 60, ui->root);
ProgressTimer = UltraEngine::CreateTimer(500);
ListenEvent(UltraEngine::EVENT_TIMERTICK, ProgressTimer, UpdateProgress, widget);
//Show the icon
ui->root->SetPixmap(Icon);
}
void LoadingWindow::Close()
{
Window->Close();
}
bool LoadingWindow::UpdateProgress(const UltraEngine::Event& e, std::shared_ptr<UltraEngine::Object> extra)
{
std::shared_ptr<UltraEngine::Widget> widget = extra->As<UltraEngine::Widget>();
widget->SetProgress(UltraEngine::Mod(float(e.data) / 20.0f, 1.0f));
return true;
}
I tried following the example in the documentation but am getting this error no matter how I've tried to load a font.
Am I missing something?