Thanks, I have added several new entities for spawn locations, map/level settings, scale points, AI controls like zones, ai waypoints, ai characters etc... Which works really well and helps a lot. Ideally, what I would like to do , is add a set of properties that will be set for any object in the map/level... say I import a model of a building I would like to have a default set of attributes set on it rather than keying them in...
The other issue I have run into is using entities, which will not resize... I can understand this but it would be nice especially for creating specific zones withn the level...
I guess I could build a program that will load the map and then add the attributes within my own custom app...