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Lethal Raptor Games

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Status Replies posted by Lethal Raptor Games

  1. Really excited to get back to work with my big computer, Steam Machine, Vive, 4K monitor, etc.!

  2. Chrome is telling me the site is unsafe now. Did something change?

  3. Is there a way to tell how many people have download your game?  ...getting curious ;)

  4. Is there a way to tell how many people have download your game?  ...getting curious ;)

  5. Leadwerks is cool !

  6. Is there a way to force a published exe to show the command prompt window?  It's crashing and it'd be handy to see...

  7. Important Visual Studio code setting: 

    "editor.autoClosingBrackets": 0
  8. Is there a way to force a published exe to show the command prompt window?  It's crashing and it'd be handy to see...

  9. Ragdollized !! Old method, new style. I wish I can do this in Turbo. Watch this !

     

  10. I’m starting to see Leadwerks haters on Facebook. This is a very good thing, it means you are challenging the status quo.

  11. Josh... I need your new bones/skeleton/animation (for Turbo) as soon as posible, because my game's FPS drops like hell when I put this bunch of soldiers into my scene, I need 30+ characters in one scene (include enemies and allies) and LE4 can not handle that number of characters, so sad :(

    1. Lethal Raptor Games

      Lethal Raptor Games

      Thats awsome, the only thing I would need there would be physics.  Hopefully that wont be too far away.

    2. (See 18 other replies to this status update)

  12. Josh... I need your new bones/skeleton/animation (for Turbo) as soon as posible, because my game's FPS drops like hell when I put this bunch of soldiers into my scene, I need 30+ characters in one scene (include enemies and allies) and LE4 can not handle that number of characters, so sad :(

    1. Lethal Raptor Games

      Lethal Raptor Games

      Can't wait to see a countdown to Turbo's release ;)

    2. (See 18 other replies to this status update)

  13. I still think no one really realizes yet what a game changer smart pointers will be in the next version.

  14. I still think no one really realizes yet what a game changer smart pointers will be in the next version.

  15. How many triangles would you say Leadwerks 4 is capable of rendering?  I can't remember if I once saw a post where someone was showing off the amount... ?

  16. How many triangles would you say Leadwerks 4 is capable of rendering?  I can't remember if I once saw a post where someone was showing off the amount... ?

  17. I've just noticed that if you parent a cube to a pivot, the cubes shadow disappears... is this supposed to happen?

  18. Is it just me or does AddForce() now need higher values?  Used to get good acceleration with -9.8 along the Y, but now need -98.0 :mellow:

  19. I think I'm going to get back to writing GLSL tutorials. Any suggestions for topics?

  20. Lots of progress on GUI system.

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