Yes, level streaming could also benefit those creating maps within the current size limits.
Splitting a 4k by 4k map into 16 chunks of 1k would reduce the memory and processing requirements whilst playing the game, plus it would allow several people to work on different parts of the map at the same time during development.
Map streaming would also allow for sizes and shapes of map that aren't currently available. For example, using 1k "chunks" you could have a 3k by 3k map, or even create non-square maps, such as 4k by 2k.
It would also make it easier to create expansion packs that don't seem "tagged on".